Campañas |
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UIO DAE aIdL HaT LdW Liberdade RdN CdL FdON oMdT AOdW AGdS uCsdI BoAS - TFGE |
Era |
IdH P - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Lingua |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The cruel life on the steppes tends to weed out the weak early on and harden those that remain. For this reason goblins are nowhere near as common on the steppe as they are elsewhere. Those that do survive often make themselves useful as scouts or scavengers. In hunting parties they specialize in the use of barbed harpoons to lame prey, allowing an easier kill for their larger orcish bretheren.
Notas Especiais: Esta unidade é capaz de ralentizar ós seus inimigos, reducindo á metade a súa velocidade de movemento e o dano de ataque ata que remate un turno.
Avanza dende: | |
---|---|
Avanza a: | Steppe Flanker Steppe Striker |
Custo: | 15 |
HP: | 26 |
Movemento: | 6 |
XP: | 30 |
Nivel: | 1 |
Aliñación: | caótico |
ID | EE Steppe Hunter |
Habilidades: |
coitelo folla | 3 - 2 corpo a corpo | ||
harpoon perforación | 4 - 2 a distancia | ralentizar |
Resistencias: | |
---|---|
folla | 0% |
perforación | 0% |
impacto | 0% |
lume | -20% |
frío | 20% |
arcano | 0% |
Terreo | Custo de Movemento | Defensa |
---|---|---|
Area | 1 | 30% |
Arrecife costeiro | - | 0% |
Auga profunda | 99 | 20% |
Auga superficial | 3 | 20% |
Bosque | 1 | 60% |
Braña | 2 | 30% |
Castelo | 1 | 60% |
Chaira | 1 | 40% |
Colonia de cogomelos | 2 | 40% |
Conxelado | 1 | 40% |
Cova | 1 | 40% |
Infranqueable | 99 | 20% |
Intransitable | 99 | 20% |
Montañas | 3 | 50% |
Outeiros | 1 | 50% |
Vila | 1 | 60% |